• TimeTravel_0@hexbear.net
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    9 months ago

    I just don’t know who’s asking for this lol

    My theory is that this was thought up by a bunch of bougie executives during the metaverse craze as a productivity tool, but the engineers werent able to turn around a product fast enough to hit the market before everyone realized that VR actually sucks ass for productivity.

      • sexywheat [none/use name]@hexbear.net
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        9 months ago

        No not at all. I tried Minecraft in VR once, thinking that it would be a game changer. It was, just not in the way that I had hoped.

        Imagine having the absolute precision of a mouse and keyboard that you’ve been using your entire life just taken away from you, and then having to rely on tapping on things in a virtual space that aren’t even physically there. Then add in so much nausea that you’re constantly on the verge of projectile vomiting. In fact, there was a high-speed motorcyle VR racing game that I played for exactly 18 minutes before I ripped off my headset, ran to the bathroom and instantly puked because of the nausea.

        That is VR.

        It’s the same thing as sea-sickness basically. When your eyes are seeing something that does not line up with what your body is physically experiencing, you’re gonna have a bad time.

        • Wakmrow [he/him]@hexbear.net
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          9 months ago

          I’m more imagining replacing my monitors with a VR headset and coding with a real physical keyboard and mouse. Infinite monitor space, less desk space potentially intuitive UI to move around dev tools. That’s the use case I see for corporate America and if they start replacing my $500 monitors, my desk space and my 2k laptop with a $3500 headset, I can see that happening. Also I have a cheap M1 laptop.