Never enjoyed turn based combat either, but I’ve been playing baldur’s gate 3 and the story has pulled me through. I’ve actually started enjoying the combat.
Same for BG3, but I ended up liking the combat a lot. Going back to Pillars of Eternity afterwards felt bad 😅 but it’s a different kind of turn-based altogether, with positioning being extremely important
I never got very good at it. I feel like they were worried that not enough people enjoy turn-based combat these days and were trying to spice it up.
I love turn-based combat though and think it would’ve been just fine without the additions.
Well for me it’s the other way around. I can’t stand turn based combat, it’s an instant turn-off, but E33 spiced it up just enough for me to enjoy it
I’m sure you’re not alone in that, which means they knew what they were doing and probably made the right choice.
Never enjoyed turn based combat either, but I’ve been playing baldur’s gate 3 and the story has pulled me through. I’ve actually started enjoying the combat.
Same for BG3, but I ended up liking the combat a lot. Going back to Pillars of Eternity afterwards felt bad 😅 but it’s a different kind of turn-based altogether, with positioning being extremely important
I seem to only really like turn based when its simultaneous. Like paradox games, CDDA and dwarf fortress.