• Katana314@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      14 days ago

      I’m impressed by what some devs managed on PSX, but I had an N64 that generation and…yeah, we were just better off with devs having a bit more memory to make some actually decent platformers.

    • BarqsHasBite@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      1
      ·
      15 days ago

      The game size limitation of N64 vs PS disc caused game developers to abandon Nintendo and go to PlayStation.

      • AbsolutelyNotAVelociraptor@piefed.social
        link
        fedilink
        English
        arrow-up
        5
        ·
        15 days ago

        And yet, we had Resident Evil 2 on N64 with all the videos and no compromises. The only reason why they abandoned Nintendo is because it was the FMV era and those were difficult to properly compress.

        On the other hand, N64 was home to huge games that did marvels with the hardware. Because of the cart limitations, we had masterpieces such as Perfect Dark, Zelda Oot, Jet Force Gemini… Cart limits made devs focus on things that weren’t FMVs.

        • DoucheBagMcSwag@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          3
          ·
          15 days ago

          Some N64 games are better than their PS1 counterparts

          Nightmare Creatures and Shadow Man come to mind

          Nightmare creatures on the PS1 is a blocky polygon mess and Shadow Man on the same system is almost unplayable

          • Breezy@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            14 days ago

            I did not know nightmare creatures was on the 64, damn if its better like it sounds i really missed out cause i loved the ps1 version.

            • DoucheBagMcSwag@lemmy.dbzer0.com
              link
              fedilink
              English
              arrow-up
              1
              ·
              edit-2
              14 days ago

              It’s great! It’s like dark souls aesthetic with a beat um up genre…

              …and while it’s more blurry than the PS1 version, it plays and looks a hell of a lot better …

              I mean it makes sense because it came out after the PS1 version

              Too bad they cancelled the N64 for the sequel and went with Dreamcast and returned to PS1

      • AnimalsDream@slrpnk.net
        link
        fedilink
        English
        arrow-up
        4
        ·
        15 days ago

        Ps1 had more breathing room in some ways, but you’re acting like it didn’t also have sharp limitations to work around. Every console of that generation still had severe restrictions.