• alapakala@quokk.au
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    7 days ago

    My wife has been laughing at this campaign for a whole year. Never ask authoritarians for consent. Mirror your games, kill your oppressors.

    • MigratingApe@lemmy.dbzer0.com
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      5 days ago

      We can say in the future that we wanted to solve the matter by coming to an mutual agreement. Now just wait.

      Reverse engineers just got fantastic tool in the form of LLM models. They do exactly what they are the best at - translation from one token space to another, assembler to code :)

      • alapakala@quokk.au
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        7 days ago

        Mirror your games, kill your oppressors .

        Are the company oppressing you? If so, you know what else to do. Otherwise, they are neutral capitalists.

    • mindbleach@sh.itjust.works
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      7 days ago

      Mirroring doesn’t work when you aren’t given the data. This isn’t something piracy alone can fix. It’s not a matter of what you aren’t allowed to do - it’s a problem of what publishers shouldn’t be allowed to do.

        • mindbleach@sh.itjust.works
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          7 days ago

          I published a FOSS NES game that opens with the Yuzu logo and “Never give Nintendo money.”

          Piracy is still a thing. I’m not playing stupid word games. Even open-source games can be pirated, if they’re only free as in speech.

          • ㄖㄨㄖㄙ祂@retrolemmy.com
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            7 days ago

            Piracy is a real thing, if you praxis property.
            I am not physically robbing your FOSS NES game if I make a digital copy I share with comrades.

            free as in speech.
            I’m not playing stupid word games.

            Then what is press to you?

            • mindbleach@sh.itjust.works
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              7 days ago

              That’s why piracy isn’t theft, not why piracy isn’t… piracy. It’s illicit copying as a failure to reward labor. I am personally responsible for nearly every byte in the games I’ve made. Taking that without permission is not expressing anything besides “yoink.”

              Then what is press to you?

              “Free as in speech” is perpendicular to “free as in beer.” Libre versus gratis. This is central to the free software movement. Irfanview is proprietary freeware. Doom II is commercial FOSS.

              • ㄖㄨㄖㄙ祂@retrolemmy.com
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                7 days ago

                It’s illicit copying as a failure to reward labor.

                Under what jurisdiction?

                I am personally responsible for nearly every byte in the games I’ve made.

                You are responsible for numbers‽

                Taking that without permission is not expressing anything besides “yoink.”

                Whose permission?

                Then what is press to you?

                “Free as in speech” is perpendicular to “free as in beer.” Libre versus gratis. This is central to the free software movement.

                So a journalist writing a story about your FOSS NES game would cost you?

                  • ㄖㄨㄖㄙ祂@retrolemmy.com
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                    7 days ago

                    You’re telling on your own tyranny.
                    Freedom of pressers desire the absolute liberation of press. If your FOSS NES is in the Torah, or can be extracted from it from simple indexical logic, is your FOSS NES really laboured?

                    I can see you requesting compensation for labor made into formatting the Torah into a NES format for a game. But numbers do not belong to you, or should they.