Potatos_are_not_friends@lemmy.world to Games@lemmy.worldEnglish · 10 months agoThe Day Before studio say the game's downfall was thanks to "a hate campaign"www.rockpapershotgun.comexternal-linkmessage-square21fedilinkarrow-up159arrow-down111
arrow-up148arrow-down1external-linkThe Day Before studio say the game's downfall was thanks to "a hate campaign"www.rockpapershotgun.comPotatos_are_not_friends@lemmy.world to Games@lemmy.worldEnglish · 10 months agomessage-square21fedilink
minus-squarestyle99@kbin.sociallinkfedilinkarrow-up2arrow-down1·10 months agoFrom what I saw, the game died because: tutorial was way too long and there was no easy way to find objectives hostile locations were mostly barren enemies were super easy to cheese All things the devs could have gone back and fixed, but they decided to abandon the game.
From what I saw, the game died because:
All things the devs could have gone back and fixed, but they decided to abandon the game.