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TL;DR:
- Limited Time mode = 5v5 king of the hill with a dragon destroying the arena
- The Wheel is back 😭
- Cashbox manipulation exploit is patched 🦀
- Respawns are further away from players in Cashout + Ranked Cashout + Quick Cash
- Most pump action shotguns no longer have a “trigger hold” delay when firing (idk)
- Vanishing Bomb -1s invisibility, lower cooldown
- Goo breaks faster when on top of a player
- Shockwave jumping is back
- .50 Akimbo more accurage when hipfiring
- Chimera-XB shorter range
- M11 longer range but less damage at long range
- Spear can now hit up to 24 players and 60 objects with the spin (right click attack)
- V9S -2 bullets in magazine
- Glitch Trap can be pinged
- Proximity Sensor can be pinged
- Picking up objects should no longer be cancelled
- Lifts can no longer push you out of bounds
- Revive Statues can no longer clip in some walls
- Can no longer ping cloaked opponents
- (on controller) Switching weapons no longer randomly fires a shot
- Random map fixes
- Random stability fixes
- UI QOL
The new LTM is so fun imo, it would be sick if they made a LTM with only the two melee weapons from each class.
The new mode is pretty fun, but I feel like the game does a really poor job of explaining the objective. I’m also disappointed with the Light loadout for the mode, and it makes me realize just how bad I am with bow. :(
I find it super interesting that in essence, it’s the same formula as Cashout (capture the flag –> king of the hill) but it still feels so different to play




