I wonder if SD 1.5 would be better suited to this Where’s Waldo style, since generating scenes over 512x512 causes it to start repeating itself, with elements flowing from one 512 region to another. If someone with a ton of VRAM wants to test that theory for me, I’d appreciate it!
I wonder if SD 1.5 would be better suited to this Where’s Waldo style, since generating scenes over 512x512 causes it to start repeating itself, with elements flowing from one 512 region to another. If someone with a ton of VRAM wants to test that theory for me, I’d appreciate it!