• CharlesReed@kbin.social
    link
    fedilink
    arrow-up
    4
    ·
    edit-2
    11 months ago

    I feel like if this was truly an accident because the character was overlooked, then wouldn’t they just not have any voice at all? Even copy/pasting dialogue into some (free, according to the article) software and then inserting it into the game takes some effort.

    • Chloyster [she/her]@beehaw.orgM
      link
      fedilink
      arrow-up
      8
      ·
      11 months ago

      The article says that often during development they’ll put in simple text to speech stuff for characters as a placeholder. I’d imagine to make sure certain audio hooks work and sound isnt broken

      • NekuSoul@lemmy.nekusoul.de
        link
        fedilink
        arrow-up
        1
        ·
        11 months ago

        A bad voice probably also just feels much better and complete than having no voice at all. At least based on the observations I’ve made when adding sound effects to my games as a hobbyist. A silent game just feels bad.