The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square540linkfedilinkarrow-up1927arrow-down116
arrow-up1911arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 4 months agomessage-square540linkfedilink
minus-square0x0@lemmy.ziplinkfedilinkEnglisharrow-up7·4 months agoYup, that’s the thing with analogies… they don’t always fit.
Yup, that’s the thing with analogies… they don’t always fit.