Depends on how much you explain them, really. In TES the Dwemer ruins first appeared in Redguard (if I remember right) but Morrowind massively expanded their lore, but managed to do so without diminishing their central mystery.
I’m hoping for some similar treatment for the Temple creators. Or at least an explanation that raises more questions than it answers.
I guess they could potentially do a huge DLC with alien contact. Alien races could bring significant personality to the game, I’d argue they’re the main thing that brings flavour to Mass Effect which is otherwise somewhat bland in terms of its background and world-building.
I personally think it’ll pick up once the dlc is released then we’ll know more about the (spoilers ahead, i dunno how to mark)
Temples, who built them, and why the starborn are the way they are. Then, I hope the universe will feel a bit more interesting
I hope you’re right, but explaining mysterious cosmic things seems to have a history of ruining scifi.
Also just like, starfield never gave me a reason to care about any of that besides it simply being the main quest line.
Depends on how much you explain them, really. In TES the Dwemer ruins first appeared in Redguard (if I remember right) but Morrowind massively expanded their lore, but managed to do so without diminishing their central mystery.
I’m hoping for some similar treatment for the Temple creators. Or at least an explanation that raises more questions than it answers.
Yeah that could be interesting if they do something similar. I really want to love this game
I guess they could potentially do a huge DLC with alien contact. Alien races could bring significant personality to the game, I’d argue they’re the main thing that brings flavour to Mass Effect which is otherwise somewhat bland in terms of its background and world-building.