inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 2 days agoBorderlands 4's latest patch triggers a flurry of performance complaints, but Gearbox says new stuttering problems 'should resolve over time as the shaders continue to compile'www.pcgamer.comexternal-linkmessage-square38linkfedilinkarrow-up165arrow-down11
arrow-up164arrow-down1external-linkBorderlands 4's latest patch triggers a flurry of performance complaints, but Gearbox says new stuttering problems 'should resolve over time as the shaders continue to compile'www.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 2 days agomessage-square38linkfedilink
minus-squareTachyonTele@piefed.sociallinkfedilinkEnglisharrow-up3·2 days agoThat’s possible it’s only for the deck. I didn’t consider that.
minus-squareHolytimes@sh.itjust.workslinkfedilinkEnglisharrow-up1·19 hours agoIt’s all systems but only for vulkan. So outside of Linux it’s not used much since most windows games are direct X not Vulkan. And even then some games use both so while you have the Vulkan shaders you still may need to compile direct X shaders.
That’s possible it’s only for the deck. I didn’t consider that.
It’s all systems but only for vulkan. So outside of Linux it’s not used much since most windows games are direct X not Vulkan.
And even then some games use both so while you have the Vulkan shaders you still may need to compile direct X shaders.