I believe The Beatles: Rock Band came the closest to being perfect. Eveything about that game was just beautifully done and the only things missing was Pro Drums, an option for Keys, and a few more Beatle songs (Hey Jude, Strawberry Fields Forever, Yesterday etc. etc.)

  • Frell@beehaw.org
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    1 year ago

    Outer Wilds. I consider it the best video game ever made and I’ve spent quite some time thinking about if there’s something I could add, change or remove that would improve it and so far I’ve yet to come up with anything of substance (beyond tiny QoL changes or reeeally nitpicky stuff).

    • MrBobDobalina@beehaw.org
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      1 year ago

      I’ve just joined beehaw, this is my first browse, and one of the first comments I see is for Outer Wilds… Feels good. One of my favourite games / stories / media / art pieces ever. I love it and all of the brilliant minds behind it, I’ve never thought so about a game once finished anywhere near as much as this one.

    • DeadSpy2@beehaw.org
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      1 year ago

      You could always add the DLC :D (I’m half joking of course, but it’s soooo good. I think it’s on par, if not a little bit better, than the main game.)

    • interolivary@beehaw.org
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      1 year ago

      Outer Wilds is one of the more interesting games to come out in recent memory, but personally I just didn’t like the

      spoiler

      fairly tight (for me) time limit. I like to do things at a slower pace for a variety of reasons, and I’d love to have a way to change the time scale so that things don’t happen in just 20-something minutes.

      I know it theoretically gives you infinite time to explore and do stuff, but that one cycle is always ~20 minutes, and that’s what I’d love to be able to slow down.

    • MoonRocketeer@beehaw.org
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      1 year ago

      I still need to get around playing the DLC but I feel like I’d need to watch a video to get caught up on the story. That said, yeah, the gameplay and story is absolutely incredible. Perfectly-executed mystery box.

  • Lumu@beehaw.org
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    1 year ago

    Maybe Tetris? Such a simple concept, and it’s one of the most popular games of all time.

    Minecraft for similar reasons. Even if it has become more complex in recent years, the core of it is just…you can break everything and build anything. It’s hard to say that isn’t a perfect sandbox.

    More personal opinion though, maybe Super Mario Odyssey. Just incredibly polished and varied with an amazing movement system.

    • ludwig@reddthat.com
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      1 year ago

      Tetris is a game that just doesn’t get old.

      It’s really you against your previous self, rather than you against the game.

      It’s the same reason why I enjoy Mini Motorways so much!

    • hascat@programming.dev
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      1 year ago

      Tetris is an interesting one because you’ve got 3+ decades of variations on the original, but the original is still the best. I’d argue it’s a perfect game.

      • Neotecha (She/her)@beehaw.org
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        1 year ago

        I personally disagree that the original is best. It’s high up there, but I think some of the later titles have improvements that eek out the #1 spot.

        I’m a fan of the “piece swap” feature, and later games have polished the piece lock over the original. Tetris 99 was the sweet spot for games that I’ve played.

  • Huggernaut@beehaw.org
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    1 year ago

    My answer to this is always Portal, the first one. It was so unexpected and so, so good. Nothing in gaming before or since has been that magical of an experience for me. Maybe early Pokemon, when my little kid eyes were opening to what gaming could be. But there’s just something special about Portal. Such a concise, perfect little game.

    • majorthird@beehaw.org
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      1 year ago

      Portal’s beauty is in it’s shortness. Perfectly paced, it takes the basic idea, plays with it, twists it, and finishes before it can overstay its welcome. In and out in an afternoon.

  • cyd@vlemmy.net
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    1 year ago

    Chrono Trigger. It’s basically the evolutionary peak of the NES-era console RPG. Every aspect, including the story, art, game mechanics, and music, are best-in-class, with no obvious room for improvement given the technical constraints of the time.

  • pH3ra@beehaw.org
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    Chrono Trigger: every aspect (graphics, gameplay, story, music, replayability…) has such level of polishness that it’s still outstanding almost 30 years later.
    No other JRPG has come even close and, as a Final Fantasy fan, that’s hard to admit

  • Schlock@beehaw.org
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    I would interpret “perfect” as “i can’t find anyhing negative to say about this game”. So for me the candidates are:

    • Portal 1&2
    • Factorio
    • Outer Wilds
    • FTL
    • TowerFall: Ascension
    • Dishonored 2
    • Prey (the Arkane studios one)
    • Minit
    • and maybe Nidhogg
  • wildeaboutoskar@beehaw.org
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    1 year ago

    Skyrim. It’s a beautiful game, even now when I play it I take a moment to just look at how gorgeous the scenery is. I love the quests and that you can own a horse/house/child/ get married. I love the potions and crafting and customisation.

    I don’t think there are many games quite like Skyrim

  • iamak@infosec.pub
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    Control seems pretty good at what it wants to do. Nice graphics and soundtrack, fluid movement in combat (closest description I could think of) and cool, intriguing story. It also has one of the best video game quests I’ve played: Ashtray Maze

    Skyrim (despite the numerous bugs) is another one I will say is close to perfect. Really good game and the community is pretty great as well.

  • Sentinian@lemmy.one
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    Both Portal games are perfect. Portal 1 did some much great stuff and portal 2 said fuck it and decided to be more perfect then the first.

  • Vordus@lemmy.blahaj.zone
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    Hades. I don’t think I’ve come across a game so carefully paced as Hades, both plot-wise and in the gradual introduction of game mechanics. Which is bloody impressive considering that it’s a roguelite.

  • Storksforlegs@beehaw.org
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    1 year ago

    Can we go really old with these?

    Because Zelda Link to the Past is a perfect game.

    I know how ubiquitous it is, but I still replay it on a regular basis. Its perfectly designed, balanced, simple… Im not saying its superior to modern games or something, I just think its pretty flawless. That is all.

    • dewin (he/him)@beehaw.org
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      1 year ago

      Have you ever looked into any randomizers for ALTTP? They’ll give you a whole new experience in playing the game.

      With Archipelago, you can even play with other people playing other randomized games. A Hollow Knight player might need you to find their mantis claw so they can get to the boss that has your hookshot and so on.

  • tulwinn@beehaw.org
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    1 year ago

    I think I would have to go with Stardew Valley. It has something for any mood I’m in.

    I can spend my time on the farm, looking after the animals, crops, reorganising. I can go and be social with the neighbours, help them out, do some work towards the community centre. If I feel adventurous I can go explore the mines fighting monsters.

    Where I’ve done all that I can start again on a new farm and try a different strategy, I can even play with friends and work together. Its just cozy fun.

  • DeadSpy2@beehaw.org
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    1 year ago

    I was going to say Outer Wilds but somebody beat me to it, so I’ll say Final Fantasy 6 instead.

    The Pixel remaster on mobile and Switch is a great version but it’s missing the bonus content from the GBA release.

  • Plus_a_Grain_of_Salt@beehaw.org
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    Fallout: New Vegas. Wait now, don’t laugh at me. I’m painfully aware it was built on an engine that just does not cooperate and crashes regularly. BUT, the gameplay itself, the roleplaying, the fights (yes I do like VATS), and the choices by god the choices. So many choices with so many consequences, telltale wishes they were this cool. The only thing for me that’s holding this game back is 1) the rickety engine it’s attempting to balance on, and 2) unfinished quest lines. The devs for this game had so many brilliant ideas that never made it on screen, I don’t know if they shot themselves in the foot, or if the deadlines were unrealistic. Even though some of the main quests between the warring factions feel lopsided, and some interesting things seem to go to a dead-end, the game never felt unfinished to me. There was so much to do and try, I never felt cheated by the game in narrative. Instead, I just want more because it was awesome how interactive the world was. It responded to my decisions and made a unique playthrough because of my decisions, I don’t believe the predecessors even come close to this. Sure 3 and 4 kept similar mechanics, but the game didn’t react to your choices. If I had one wish it would be to see Fallout New Vegas as the devs intended, with every plot line completed and polished, I’d even continue to play it on its rickety system. Though this would need to be a magical wish because there’s no way that engine could handle the work needed, and converting this content to a new engine would be very expensive (so I’m told). I know she’s not perfect, but goddamn she has the potential to be.

  • NENathaniel@vlemmy.net
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    1 year ago

    Bioshock I think, loved it so much. Excellent writing and graphic design. Wish the remaster had improved the visuals more tho

      • jeanofthedead@beehaw.org
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        1 year ago

        Truth. I still love Infinite, though. I may be in the minority for that, but it’s such a bizarre atmosphere and the imagery and soundtrack really stuck with me. Welcome to the circus of VALUE!

        • HowlsSophie@beehaw.org
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          Oh geez, I’d forgotten about the circus of VALUE! Gotta emphasize it like that 😂. I think I found Infinite to be more of a mixed bag. Creepy but in a different way. All I remember is being killed by George Washington 😂