My last office job was QA at a game studio. They kept our whole team in a stuffy windowless room full of partitions. Three screens took up the one desk that was only a bit wider than your chair.
When feeding time happened you could hear everyone’s lips smacking.
I would have killed for a cubicle like this.
The devs out in the civilized part of the office had open plan, but they had L desks and 4-6 screens. Some had mini fridges and drawers.
I played Phantasmagoria 2 and knew it was supposed to take place in a brutally oppressive corporate hellscape, but each characters cubicle seemed expansive and cozy.
My last office job was QA at a game studio. They kept our whole team in a stuffy windowless room full of partitions. Three screens took up the one desk that was only a bit wider than your chair.
When feeding time happened you could hear everyone’s lips smacking.
I would have killed for a cubicle like this.
The devs out in the civilized part of the office had open plan, but they had L desks and 4-6 screens. Some had mini fridges and drawers.
I played Phantasmagoria 2 and knew it was supposed to take place in a brutally oppressive corporate hellscape, but each characters cubicle seemed expansive and cozy.
Bruh, thanks for the reminder. Gotta go listen to the OG Phantasmagoria theme
First thing I thought when I saw that picture… “Not too bad.That’s a big cube.”