TL;DR:
- New map for a limited time, “Close Quarters Event” (Team Deathmatch)
- The god forsaken wheel is back
- Stun Gun reworked into Nullifier (temporarily banishes a player to the shadow realm
- Twitch Drops for XP-54, Sledgehammer, AK, and nails
- Body paint is now 4 separate options (face, body, nails, tattoo)
- Clubs can now have 100 members
- Practice Range can now be played as groups of 5
- Las Vegas pre-rework is available in Quick Cash, Terminal Attack, and Ranked Tournament
- “New” arena carriable : Healing Canister
- Better Cashout Station locations in the Kyoto Map
- Various Bug Fixes
- Various UI improvements
Balance: (⬆️ buff ; 🔻 nerf)
- Arena Carriables ⬆️ throw force ⬆️ pickup range
- Decorative Carriables ⬆️ impact damage
- Little Chief Moolah charm ⬆️ moos for every kill
- Proximity Sensor 🔻bigger size so it’s easier to shoot at
- Winch Claw ⬆️ grabbed players are less accurate (bullet dispersion)
- .50 Akimbo 🔻shorter range
- 93R ⬆️ longer range but 🔻less damage at range
- ARN-220 ⬆️ quick reload is faster
- Cerberus 🔻less damage (one less bullet)
- FAMAS 🔻shorter range
- Model 1887 ⬆️ fire rate ⬆️ longer range but 🔻less damage at range
- R .357 ⬆️longer range but🔻less damage at range
- SA1216 🔻fire rate unless you shoot all your ammo ⬆️ recoil pattern
Added the ability for Little Chief to moo when the attached weapon is inspected Dev Note: Based on community feedback, it has become obvious that our past nerf to Moolah was by far the worst nerf we’ve ever made to the balance of the game. In the spirit of trying to buff more than we nerf, we’ve now reverted Moolah to their previous superstar status ;)
Justice for Moolah!
Edit: Okay, I think they went too far again; now he won’t stop mooing.
Fuck yeah cannister buff
What do you guys think about the nullifier? is it broken or smthng?
Haven’t seen it a lot since the update but it looks more interesting gameplay wise than stun gun
It kind of feels like a tool for snagging a risky revive or turning a 1v2 ambush into a 1v1 ambush




