• Scrubbles@poptalk.scrubbles.techOPM
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    12 天前

    honestly that’s kinda warranted. It’s pretty unstable right now. We have to restart our dedicated server at minimum once a day, and I’ve had to quit and rejoin every couple of hours. I’m an early access player, so I saw the game through it’s rockiest bits, but they can’t release 1.1 in that state.

    • Kelbesq@lemmy.ml
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      10 天前

      Thanks for the insights. Normally I’m 100% good with releasing it when it’s ready as well as not giving a date ahead of time. But I’m about the head out of the country for a week or so, and needed to know whether to bring my Steam Deck =). It sounds like it still has a ways to go, and I’ll be back before it’s release.

      • Scrubbles@poptalk.scrubbles.techOPM
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        10 天前

        I haven’t played locally on a steam deck, but I have played via a dedicated server. Overall it runs better than I expected. Using a controller is… Interesting after 5 years of keyboard and mouse, but I can see that you’d get the hang of it.

        I’d say try it out BUT, moving to experimental is a one way road. Once you migrate your save to 1.1 you can’t load it again in 1.0. so be sure

        • Kelbesq@lemmy.ml
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          9 天前

          I can just wait. I tried it out on Steam Deck using a community profile (1.0), and gave up pretty quickly. The game is just too complex to hack controller support on top of it, so I am hopeful for the official support. I’d only even consider it when traveling, and otherwise I’d just use a PC.

    • dagaloni@lemmy.ml
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      12 天前

      Good to know! I figured since the last patch note was more than a week ago and had little bug fixes, it was an indication that it’s pretty stable now.

      • Aganim@lemmy.world
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        9 天前

        You can’t really assume that. It could also mean they are working on some complex bugs that just take more time to fix. And don’t forget holidays are starting for a lot of people, so they might have to make do with less developers in the upcoming period.