Game prices for the past 30 years haven’t kept pace with inflation.

I recognise the argument that publishers are shifting larger volumes of units now, which has been a factor that has allowed the industry to keep price increases below inflation for the last 30 years.

Wages not being even close to keeping up with inflation (especially housing inflation) is the real issue here, not the $70/$80 video game.

You should be angry at your reduced purchasing power in all of society, not just with the price of Nintendo games.

(Secondary less unpopular opinion, the best games out these days are multiplatform and released at least 5 years ago, buy them for << $80 and wait for sale the new releases, when they too are 5 years old)

  • SoftestSapphic@lemmy.world
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    23 hours ago

    A big problem is ignorant Csuite scaling up a games developer studio and expecting more cooks in the kitchen will make a higher quality product.

    The indie teams make great full experiences with realistic scope because it’s a team of like 20 or less who are all on the same page instead of hundreds of employees.