I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
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I think the best I’ve seen it done is in Prey 2017. Lots of really good mechanics driven choices that are actually choices.
That’s why games like dwarf fortress, project zomboid, are more about taking proper decisions