Sunshine (she/her)@lemmy.ca to Linux Gaming@lemmy.worldEnglish · 2 days agoIs Linux Ready For Mainstream Gaming In 2025?news.itsfoss.comexternal-linkmessage-square132fedilinkarrow-up1184arrow-down113
arrow-up1171arrow-down1external-linkIs Linux Ready For Mainstream Gaming In 2025?news.itsfoss.comSunshine (she/her)@lemmy.ca to Linux Gaming@lemmy.worldEnglish · 2 days agomessage-square132fedilink
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up6·2 days agoI think it was increasing vm.max_map_count. I had some weird glitches and it would crash after an hour or so, and this seems to have fixed it.
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up4·2 days agoI hope that fixes it!
minus-squareSolarPunker@slrpnk.netlinkfedilinkEnglisharrow-up3·edit-21 day agoArch Linux already incremented vm.max count in a recent update, it seems fixed using these launch options: DXVK_MEMORY_LIMIT_MB=14384 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 PULSE_LATENCY_MSEC=30 gamemoderun %command% With latest Proton-GE
I think it was increasing vm.max_map_count. I had some weird glitches and it would crash after an hour or so, and this seems to have fixed it.
Thanks
I hope that fixes it!
Arch Linux already incremented vm.max count in a recent update, it seems fixed using these launch options:
DXVK_MEMORY_LIMIT_MB=14384 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 PULSE_LATENCY_MSEC=30 gamemoderun %command%
With latest Proton-GE