Games which do not end friendships, but strengthen them. Games where working together works and loners fall behind.

Can be something simple like The Game or reach any complexity level. Coming to think of it, bring on the complexity. 🙂

  • minyakcurry@monyet.cc
    link
    fedilink
    English
    arrow-up
    6
    ·
    3 days ago

    I’ve been eyeing the sts boardgame but kinda hesitant, especially since I love the original game. How does it compare to the original, if you don’t mind me asking? A lot of sts’ fun was building an OP broken deck on the fly, not sure if this feeling was successfully transferred over.

    • Panties@lemmy.ca
      link
      fedilink
      English
      arrow-up
      3
      ·
      edit-2
      3 days ago

      I love the video game, got over 300 hours in it. Was hesitant but bought the game because I wanted to share it with my SO, who couldn’t play the video game. We have played about 10 games so far and loving it. The OP broken deck feel is, if anything, even stronger. Because the numbers are smaller in the board game to make calculations easier, buffs and debufs are more impactful (e.g. strike does 1 damage so 1 strength brings it to double damage), so at the end of the game you are often playing cards that do something like 50 times the damage of starting strikes. I know it’s possible in the video game too, but I’ve rarely achieved that.

      Disclaimer: I’ve been playing (and failing) A20 in the video game, but playing A0/1 in the board game, so there is a difficulty disparity there, not sure how much that contributed to the OP feeling

      • minyakcurry@monyet.cc
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 days ago

        Ooh that’s fantastic to hear. My favourite part of STS is having 999 block and body slamming the boss.

        Also here’s some unsolicited advice for you from a routine A20 enjoyer, watch Baalorlord on YouTube if you have the time! Watching someone else go through their rationale for picking/not picking a card, choosing between events, etc drastically improved my sts runs.

        P. S. play clad I find him a lot less punishing to deal with.

    • GissaMittJobb@lemmy.ml
      link
      fedilink
      English
      arrow-up
      6
      ·
      3 days ago

      I’ve only played it once, but I would say it’s quite a different experience with some similar elements. I felt some amount of OP deck building when I managed to get a Heavy Blade/strength deck rolling with ironclad, but the focus was a lot more on the cooperative elements and planning out ideal moves. It felt like there was far less margin for error and it being a lot easier to die, fwiw.

      • minyakcurry@monyet.cc
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 days ago

        Interesting that it appears harder, perhaps the slightly different format kinda forces you to relearn certain strategies? My partner and I both love sts so it definitely looks like a good buy