I feel like if any genre changes shooters forever, it was Battle Royales. They exploded in popularity after Fortnite and then when the market was oversaturated, AAA devs switched to “the next big thing” which happened to be hero shooters. But I really can’t blame a game or genre for that.
I think the boardrooms at AAA studios changed the game forever by forcing devs to chase that “next big thing” over originality.
Shame on you for saying Fortnite popularized Battle Royals. Player Unknown’s Battlegrounds is the one that did it. Hell, before that, Fortnite was a zombie survival game and only added Battle Royal as an alternative mode after the fact
I have over a hundred hours in PUBG so I’m not claiming Fortnite invented the genre but you can’t deny that Fortnite isn’t the game that made it blow up.
PUBG had no marketability. Gritty gameplay, toxic community, aimed at adults, and an awful name. It was also $30 and PC-only until after Fortnite blew up.
Fortnite was bright and silly and on every platform and F R E E.
Name a game that doesn’t have a toxic multiplayer community. It’s pretty pointless to characterize a game this way since it’s universally the same every where. It’s the internet.
Yup. The first of its kind was the mod for arma 2 and 3. The popularity of that mod led to H1Z1 which also involved player unknown in its BR development.
Only after that did Fortnite come out and capitalize on the existing BR hype that player unknown manifested.
I was seeing people leave arena shooters for the military shooters long before BR games were a thing. My lan group was more interested in RPing as army dudes then any thing that required fast reflexes. I played way too many hours of Battlefield 2 just because I was trying to be social with that group. Terrible game. The fan made maps were pretty good, but because fan made maps were never ranked, no one would play them outside of lan parties.
One guy was like that, but I really hated how samey the maps and weapons all were. Very little important difference between the vehicles within their class. Most engagements came down to who say the other person first. If it was more realistic and I could disable a tank’s movement by targeting the treads first or if driving a buggy from too high a drop would blow out the suspension, I would probably liked it more, but you really couldn’t play it very creatively.
I feel like if any genre changes shooters forever, it was Battle Royales. They exploded in popularity after Fortnite and then when the market was oversaturated, AAA devs switched to “the next big thing” which happened to be hero shooters. But I really can’t blame a game or genre for that.
I think the boardrooms at AAA studios changed the game forever by forcing devs to chase that “next big thing” over originality.
Shame on you for saying Fortnite popularized Battle Royals. Player Unknown’s Battlegrounds is the one that did it. Hell, before that, Fortnite was a zombie survival game and only added Battle Royal as an alternative mode after the fact
I have over a hundred hours in PUBG so I’m not claiming Fortnite invented the genre but you can’t deny that Fortnite isn’t the game that made it blow up.
PUBG had no marketability. Gritty gameplay, toxic community, aimed at adults, and an awful name. It was also $30 and PC-only until after Fortnite blew up.
Fortnite was bright and silly and on every platform and F R E E.
Name a game that doesn’t have a toxic multiplayer community. It’s pretty pointless to characterize a game this way since it’s universally the same every where. It’s the internet.
DRG
I mean it also has some toxic players, but they are really rare.
Pretty sure we’re talking about competitive pvp games here and not co-op games. I assumed that would go without saying.
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Yup. The first of its kind was the mod for arma 2 and 3. The popularity of that mod led to H1Z1 which also involved player unknown in its BR development.
Only after that did Fortnite come out and capitalize on the existing BR hype that player unknown manifested.
I played PUBG when it was only an Arma mod.
PUBG is still kicking! More so in Asia, but I still play semi regularly w my friends
I was seeing people leave arena shooters for the military shooters long before BR games were a thing. My lan group was more interested in RPing as army dudes then any thing that required fast reflexes. I played way too many hours of Battlefield 2 just because I was trying to be social with that group. Terrible game. The fan made maps were pretty good, but because fan made maps were never ranked, no one would play them outside of lan parties.
You didn’t like JDAM’s fired by the world’s sweatiest jet pilots all the way up your asshole 24/7?
One guy was like that, but I really hated how samey the maps and weapons all were. Very little important difference between the vehicles within their class. Most engagements came down to who say the other person first. If it was more realistic and I could disable a tank’s movement by targeting the treads first or if driving a buggy from too high a drop would blow out the suspension, I would probably liked it more, but you really couldn’t play it very creatively.