That isn’t really a defense of DRM’s. The acknowledgement swings both ways; if DRM doesn’t play a part in game sales, it is unnecessary.
The post’s characterisation is still accurate because of what the impact of DRM is imagined to be by game studio execs, rather than what it materially is.
That isn’t really a defense of DRM’s. The acknowledgement swings both ways; if DRM doesn’t play a part in game sales, it is unnecessary.
The post’s characterisation is still accurate because of what the impact of DRM is imagined to be by game studio execs, rather than what it materially is.