nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 13 hours agoSecret Level's producer can't fathom why Concord ended up failing: 'There was no nicer, more invested group of developers than the team on Concord'www.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up127arrow-down12cross-posted to: pcgaming@lemmy.catechnology@lemmit.online
arrow-up125arrow-down1external-linkSecret Level's producer can't fathom why Concord ended up failing: 'There was no nicer, more invested group of developers than the team on Concord'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 13 hours agomessage-square15fedilinkcross-posted to: pcgaming@lemmy.catechnology@lemmit.online
minus-squareKichae@lemmy.calinkfedilinkEnglisharrow-up4·4 hours agoAs if debelopment teams choose their projects in publisher ownes studios.
As if debelopment teams choose their projects in publisher ownes studios.