The creator of the paid Starfield DLSS 3 Frame Generation mod, PureDark, has said that he will be placing “hidden mines” in his future mods.

In an interview with IGN, ‘PureDark’ has now commented on his mod being cracked, and has said that future “hidden” mines will cause future mods to sometimes work, fail, crash, and whatnot.

“It was expected since it was something I put together within a day or two, but I did get enough patrons so it’s done its job”, the modder told IGN. “So from now on I will place hidden mines in all my mods to make it harder for these people. They might be able to find and bypass some of them, but they will never know if they have found all of them. The cracked mods will sometimes work, sometimes fail, sometimes work but [be] very wonky, sometimes even crash and they won’t even know if it’s a bug or just them using the cracked version, and they will never have the support I’ve been always providing to my subscribers.”

  • tal@kbin.social
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    1 year ago

    If you have an Nvidia card, I understand that it’s a significant performance improvement.

    I mean, I wouldn’t do what he’s doing myself, but I also don’t have a lot of sympathy for people who feel entitled to pirate the mod. Someone can go out and do their own free, open-source mod to do DLSS if they want, or they can just buy his, and Bethesda announced that they were going to put out an update with native DLSS support anyway, so everyone is going to wind up with support at some point anyway at no cost. He’s just providing the option to get functionality sooner at some cost.

    There are a shit-ton of people who make free mods for Bethesda games, and nobody is gonna complain if people use those for free.