- cross-posted to:
- 404media@rss.ponder.cat
- cross-posted to:
- 404media@rss.ponder.cat
So you don’t think these patents are going after any aspect of Palworld that players would recognize as a defining feature of a Pokémon game?
I mean, there’s like a mechanic where you throw the spheres, right? And this is a very obvious, in your face system [that’s very much like Pokémon]. But I think that it will be a lot more technical than this. Nintendo would have dug through every single action inside the game, they would have probably reverse engineered it, and just find ways to sue these guys.
You can bet your life that Nintendo hates this company, and they couldn’t find an angle with the character designs. This is why they are not mentioned in their press release. So they come with these technical peculiarities. So I personally believe, if you act like this, you can sue like 90 percent of the game developers in the world. I’m sure there’s like thousands of games that have a confirmation screen when you go from sleep mode to resuming the game right, but if you basically trigger the wrath of Nintendo, they will come after you.
Show me a platformer as good as Mario Odyssey not counting A Hat in Time, and I might stop buying from Nintendo. Breath of the Wild and Tears of the Kingdom are great games too. Saying that they don’t offer anything valuable is misguided.
You have to buy their shitty overpriced console to play those. The value nosedives.
And psychonauts 1/2 are right there.
Also switch games are so easy to pirate and emulate lol, and it seems like switch 2 games might be easy too
Mario Odyssey is just Mario 64-2. New gimmicks on a traditional platformer. Not saying that it’s bad, but it’s not a masterpiece either.
Breath of the wild, sure. One of the greatest games made by Nintendo, it redefined the open world genre, but tears of the kingdom is just more of the same, now with cars.
They offer something valuable? Sure… Sometimes they do something good, but the amount of bullshit they bring the videogames world is so big that any good thing they make is strongly eclipsed by the rest of what they do.
Calling odyssey Mario 64 v2 is like calling Doom Eternal Doom 1993 v3. There are a LOT of changes they’ve made to 3D Mario games mechanically that makes Odyssey a much better platformer than even Galaxy and Sunshine, let alone Mario 64. Yeah, if you look at the story it’s still a Mario game. But if you’re playing a platformer for the story then you’re fundamentally not the audience for a Mario game (or really a good portion of 2D/3D platformers)
I personally despise Nintendo as a company for all of their legal nonsense but I will admit that besides the way Game Freak ruined Pokemon, most of their first party titles are pretty good games.
From what I can tell they are also one of the only large game publishers that shows any amount of care for their game devs. Ignoring the fake Miyamoto quote about rushed games, they’ve also said in interviews that they want developers to have work-life balances and that they would rather delay games instead of having crunches. The only examples of crunch I could find were (ironically enough) Mario 64, Ocarina of Time, and the original Metroid Prime. (If there are more recent ones my opinion of them would probably be the opposite though)