Will the 3060 actually outperform a PS5 Pro though? Spec wise its GPU is closer to a RX 6800, which is roughly 30% faster than a 3060 and also a little bit more expensive. And, especially in CPU limited titles, a Ryzen 7 would also be closer to the PS5 (Pro). Add a TB more storage (to be equivalent in this regard as well) and you’re having a much harder time of matching the price (with new parts at least).
Until people actually get their hands on a PS5 pro and publish comparative benchmarks, though, this will stay speculation only. And that’s not to say, that this PC isn’t a good value gaming rig, just that it might not be enough to compete with a brand new console that probably has razor thin margins, if it’s not even sold at a loss in the beginning.
The bigger question is, how many games will actually be programmed to allow for 1440p with a higher refresh rate than 60? Because right now, the answer is “not many”
For a computer, the answer is “almost all of them”
Power is useless if limited by shitty game settings.
More than 60fps doesn’t matter for a lot of people though. A lot of console gamers play on TV and only high end TVs have higher refresh rates anyways, so those people would prefer higher resolution and nicer graphics settings to more fps.
I’m a PC gamer and even I don’t own a single high refresh rate display, for example, because I usually play slower paced story based games. While I enjoy 120+ Hz, my priorities lie with UHD and HDR, as long as I get close to 60fps. And most PS5 games already support performance modes with 60-ish fps on the base model console albeit without all the possible eye candy.
Will the 3060 actually outperform a PS5 Pro though? Spec wise its GPU is closer to a RX 6800, which is roughly 30% faster than a 3060 and also a little bit more expensive. And, especially in CPU limited titles, a Ryzen 7 would also be closer to the PS5 (Pro). Add a TB more storage (to be equivalent in this regard as well) and you’re having a much harder time of matching the price (with new parts at least).
Until people actually get their hands on a PS5 pro and publish comparative benchmarks, though, this will stay speculation only. And that’s not to say, that this PC isn’t a good value gaming rig, just that it might not be enough to compete with a brand new console that probably has razor thin margins, if it’s not even sold at a loss in the beginning.
The list I sent actually already includes a 1TB SSD, so it is equivalent to the PS5 pro in that regardAccording to every source I’ve seen, the PS5 Pro will come with 2TB as standard, not 1TB.
Yes, you are right
The bigger question is, how many games will actually be programmed to allow for 1440p with a higher refresh rate than 60? Because right now, the answer is “not many”
For a computer, the answer is “almost all of them”
Power is useless if limited by shitty game settings.
More than 60fps doesn’t matter for a lot of people though. A lot of console gamers play on TV and only high end TVs have higher refresh rates anyways, so those people would prefer higher resolution and nicer graphics settings to more fps.
I’m a PC gamer and even I don’t own a single high refresh rate display, for example, because I usually play slower paced story based games. While I enjoy 120+ Hz, my priorities lie with UHD and HDR, as long as I get close to 60fps. And most PS5 games already support performance modes with 60-ish fps on the base model console albeit without all the possible eye candy.