• @Princeali311@lemm.ee
    link
    fedilink
    English
    111 month ago

    At least with Rebirth, it worked in terms of gameplay and has reached critical success, but their scale of how much more money it should make is just so insane. It’s not a games as a service game and it isn’t filled with micro transactions and not should it be. I just hope this doesn’t cause them to start heading more into that direction.

    • MentalEdge
      link
      fedilink
      English
      5
      edit-2
      1 month ago

      I mean, it doesn’t automatically result in atrocious games, either. The Tomb Raider games we’ren’t bad, Deus Ex Mankind Divided was incredible, and recent Final Fantasy games have a ton of fans.

      They just can’t seem to understand that overspending past a certain point doesn’t get you a more better game, and therefore more better sales. Whenever they hit a balance, they instantly overshoot thinking they can just “venture capital” their way to the big bucks the second something has a semblance of traction.

      When they should be making more games, at medium budgets, they push for fewer games with bigger budgets, and then act surprised when all the eggs in one basket meant some of them cracked under the weight.