• @AMillionNames@sh.itjust.works
    link
    fedilink
    English
    168 months ago

    They seem to be going back to procedural generation for huge landscapes, but if Starfield is any hint of it, they still have their work cut out for them. I wonder, when people click on destinations to reach them instead of riding off to them like they did in Daggerfall, will people still call them out as “loading screens”?

      • @Marin_Rider@aussie.zone
        link
        fedilink
        English
        58 months ago

        its the same in skyrim I’m pretty sure. same in starfield (excluding rhe jump mechanic being a form of fast travel anyway but even then you need to visit a system before you can fast travel to individual locations within it directly)

      • prole
        link
        fedilink
        English
        18 months ago

        Isn’t that most games with fast travel?