After decades of living in a linux-FOSS world, I noticed these games at a 2nd-hand street market:
- Starcraft (few different versions/themes)
- Age of Empires (few different versions/themes)
- Civilization
They were a dollar each, so why not. I grabbed. Got home, installed win7 on a machine someone dumped on a curb, but could not install any of the games b/c I live offline. Fucking hell.
When I last played Starcraft well over a decade ago, I lived online and probably thought nothing of it. But it seems clear this shitty requirement is an anti-sharing policy because these games do not inherently need Internet. You can play against the machine or on a LAN. It’s not just the elitist exclusive WAN requirement that pisses me off… there’s a privacy issue too. And what happens when I enter the product key of a used CD? They probably have a tolerance on how many times that can happen, perhaps dependant on whether the hardware changes. Fuck the nannying.
Also consider that Blizzard and Microsoft servers are not going to run forever. They can pull the plug at any time and then no one can install their game. Should be illegal to make installation needlessly dependant on a service. Forced obsolescence.
Some of these games also require a CD to be inserted, which means you must have a fucking noisey CD drive attached at all times. Back when these games were made it was no big deal because all laptops and desktops had CD drives. Not anymore. I’m mostly annoyed by having to insert the disc, wait for it to spin, then I have to hear the loud spin as I play which also wastes power. So I installed Alcohol 120 to image the Warcraft 3 disc (which I still had from yrs past). It has 3 different versions of the crack for the particular shitty scheme used on WC3. None of the images work.
Obviously if I want to play these games I will need warez versions. How good are those dodgy distros these days? I can imagine some are just the original content but you still enter a product key (which I have anyway). But if they still need a WAN that won’t cut it for me. Do the warez versions overcome all these issues? Are they still in circulation?
Alternatively, I should ask, have there been any versions of these games repackaged and re-released for the retro gamers which don’t impose the shitty protections and server dependencies?
If not, I must say unlicensed cracked versions would be the most ethical ones:
- designed obsolescence thwarted
- privacy kept
- more inclusive (offline ppl and those without CD drives)
- better UX (no fiddling with discs and hearing the spin)

If you know the “dd” command, you are already engaging in non-trivial stuff… It is just “point & click” using daemon tools, and you just need an image of the CD, which is not inherently “cracked” ; the crack is needed to bypass security (or you get a developper cd registration number, which is how it was done for old games like diablo or starcraft). Anyway, cracks for software that is not anymore published or maintained do not constitute an economic loss to said publisher, so of course it is a solution. You just risk yourself (your computer) by using modified software for which nobody else is held accountable for.