

Signal always sounded too good to be true. I won’t be shocked to learn it’s an NSA front I promise.


Signal always sounded too good to be true. I won’t be shocked to learn it’s an NSA front I promise.
I really like immutable distros tho. Even I switched to Bazzite for daily driver.


So don’t you think you’ve come full circle and invented Bazzite again?


Tbh I was looking to upgrade my Poke4 lite, only to discover 2026 devices only have 3 or 4gb ram. That’s not even enough to run vanilla android.


Damn, 50TB is not that much to depend on an external vendor, especially for archival purposes. Even I have ~40TB clanker disks shoved on my NAS at home.


Remove all the bloat and it will work on 8KB RAM or less


For whom exactly? I heard they’re preparing to release the super baddy, the OG Kurdish leader Ocalan now


Isn’t Turkiye abolished it like 30 yrs ago?
This might eat into your weekend but, if you have a stronger PC somewhere at home, you should def consider streaming games from it instead of getting capped into 30fps. Just try Steam Remote Play (recently updated, no setup) or try Sunshine (or one of the forks, Vibeshine / Vibepollo / Moonshine / Polaris) & Moonlight.


It’s been downhill since Metro design (which was just beautiful on mobile phones)


Gotta shamelessly plug my Mastodon thread, but there are lots of great forks:
https://elk.zone/mastodon.gamedev.place/@ugurcan/116970906758810504


What’s happening with Remote Play lately is good and nice but without headless/virtual display option on the server side, it doesn’t make much sense.
On both Linux and Windows, you can’t capture full range HDR without your physical display also supports it. 99% of the gaming monitors only goes up to 400 nits, whereas the Deck offers 1000 nits and, if you use the Deck as the middleman, TVs can go up to 2000.
That being said, there are many Sunshine forks that goes around those (and many more) limitations by spawning a full fledged virtual display, and that’s the way it is.


Can it run KoReader? That’s the only question that matters.


Oh it’s Slitherine’s own store/launcher you meant. That was a nice piece of software as well, you’re right.


While we’re in this topic, YSK about Polaris as well, a Linux native headless streaming server which also boasts a handful of great other features.
https://github.com/papi-ux/polaris
Edit: Snatching the top comment didn’t felt right so: I’ve tried the newest Remote Play. It’s definitely snappier. Stats say video latency is under a frame now (at 120 fps) when set up properly. But latency’s still even lower with Vibepollo (~half a frame). So good job to Steam people, Remote Play finally making sense for everyday Steam users, but there’s still some space for improvements.


They’re trying hard to look like “good guys” ahead of their IPO.
Everybody heard their recent breakup with Pentagon but ignoring they were happily engaged with the War Machine before the breakup. They’re still serving Palantir, Blackrock, NSA and god knows who else.


While it’s a very cool project, running a gaming setup on a Docker container felt very clunky to me. Somehow I fear it would add latency (input or output), then again even if so it should be negligible.
Then can you walk us around the maintenance, like what do you do when there’s a GPU driver update, do you rebuild the image?
I won’t say it’s not* a privacy nightmare but doesn’t Apple devices process this whole thing on-device? I don’t find it fair to compare this with Meta anything (and only that).