I don’t really have any investment in TF2.
But if I were involved with the #FixTF2 movement, I’d want it to be careful not to make the big wigs at Valve want to just slap Valorent-like anti-cheat on TF2.
It does seem like the page for #FixTF2 talks about zero tolerance policies and basically manually banning people based on reports. But not explicitly saying in the petition to Valve that kernel-level anticheat is not the solution seems risky.
Edit: Ok, looked a little closer. It doesn’t seem like #FixTF2 is really against invasive client-side anticheat measures. They talk about “updated anti-cheat measures” as something they want, but don’t put any qualifiers on that. That’s unfortunate.
I give Valve the benefit of the doubt and assume that they know that there’s plenty of consumers that are heavily against a kernel level anticheat. Valve is not really known for anti-consumer bullshit like this.
I haven’t played TF2 in 6 or 7 years but it sure as shit had anti-cheat measures back then, how’d it get this shitty? Dev neglect?
Yep. It’s a 17 year old game on a 20 year old engine, and most of the improvements made to more recent multiplayer source games were never backported.
It only got a 64 bit release last fucking year, after the last big fixtf2 push, when valve hired a single contractor to work on things for a few months.
Now we’re truly competing with Overwatch 2 on review score
How have people not given TF2 a negative review long before this? It’s been full of cheaters for YEARS AND YEARS at this point.
Cheaters with stupid hats and pointless alternative weapons. Game never should have lost its original focus.
I expect people have moved onto other and better games, and never bothered to update their review from years ago - I definitely fall into that category.
community servers are fine, and it’s a great game. people were just holding out hope that valve would do something but they didn’t.
Honestly, I don’t believe save TF2 will get anywhere. Valve is clearly uninterested in supporting the game, and who could fault them? It’s an old game, and games don’t need to be supported just because people play them.
The real problem Valve is playing with is that TF2 is still monetized. They should not be selling microtransactions for a game this broken. If they weren’t selling microtransactions, they would be entirely in their right to kill all official support and leave the game to community servers.
My main concern is that Valve will calculate this over the bad PR they’re receiving, and rather than do anything to curb the bot problem, simply kill their support for TF2. I would be okay with this. I think most people wanting to #SaveTF2 won’t be.
I wish they’d just open-source it. It’ll keep falling off while they own it.
I can’t imagine cheating being a huge problem I’m a game with only 5-10k players that doesn’t have MTX. There’s just no incentive there to buy cheats.
Maybe this is the fix they should do, rather than spend money developing a decent anticheat that they then also won’t maintain. Cus money.
Quake Champions is 🔥yall
i did my part and slapped a negative review
I used to play TF2 a lot on Steam.
Then players started getting salty with me.
So I haven’t touched it ever since.
Why don’t they just shut down TF2 servers and call it a day?
All of their other games economies wod crumble if they did that
I’m not familiar with TF2, why would it break other game economies?
It would set a precedent for valve just pulling the plug on a game/marketplace. If all your digital collectibles in a game, some “worth” thousands of dollars can’t be accessed/used, everyone would start fire sales on their other inventories.
Especially bad when TF2 was pretty much the prototype for valve’s item marketplace!
This makes sense, thank you
pretty much yeah