• @Phil_in_here@lemmy.ca
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    187 months ago

    Just make it a difficulty option.

    Story Normal Hard Dynamic

    I see the appeal, but also there’s a reason why people pick their difficulty level, both ways. People that want a bit of low challenge game time to decompress don’t need a game that gets harder, and Dark Souls players that need high challenge game time to recompress don’t need a game that panders to them and cheapens their victory.

    • @DaCookeyMonsta@lemmy.world
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      127 months ago

      One thing I really hate is games that go “Hey you died x times, do you want to try a lower difficulty?”

      Fuck off game it’s a boss battle and I’ve been aware of how to change the difficulty in a game since 1997

  • @Daxtron2@startrek.website
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    56 months ago

    If it’s a togglable option, I’m all for it. If not it will heavily depend on the game and if it’s designed around this feature.

  • @AgentGrimstone@lemmy.world
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    6 months ago

    No thank you x100. If you lower the difficulty without my consent, you’re robbing me of my glory. I don’t care if it takes me 100 tries to kill those stupid monkeys on Ultra Hard.