Hey Dungeoneers, Shattered v2.5.0 has been released!

v2.5.0 includes a total overhaul to the journal, some new trinkets, and tonnes of smaller tweaks and balance changes. There are also new splash arts for each of the dungeons regions, viewable during loading screens! Be sure to check the changes screen for full details.

Read the Full Post Here

  • sirxdaemon@lemmy.ca
    link
    fedilink
    English
    arrow-up
    4
    arrow-down
    1
    ·
    3 months ago

    I think a bunch of people will be sad to find out bomb identification is no more. It was quite useful but alas. Those that were aware of the technique can probably make do I presume.

    • chonglibloodsport@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      3 months ago

      Hopefully they stick around! Some of them seemed pretty upset about the change! I think Evan is right that people had become too dependent on the exploit and weren’t willing to try on unidentified items or look for other strategies to deal with them.

      • sirxdaemon@lemmy.ca
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        3 months ago

        Is this over on Reddit or something? I didn’t know people were voicing their opinions already. I would’ve guessed that those who knew about this are well equipped with many other tactics to beat the game that they would be fine.

        • chonglibloodsport@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          3 months ago

          Yeah it was over on Reddit. There was quite a large discussion about it. Some (including me) are glad to see it go (I had all my equipment blown up by traps one time because I threw it all down a pit; now that’s no longer an issue).

          Others called it a “core mechanic” of the game that they use every run!

  • Drawtolife@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    ·
    3 months ago

    Awesome! When will the new badges show up as achievements on steam? I don’t see them in the locked achievements section.

  • Track_Shovel@slrpnk.net
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    I really like that you can backout of upgrading now without being punished and that you see the stats. I do miss bomb ID but I guess I will live

  • Pickyfan@lemmy.world
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    I updated through the playstore, and I missed the Beta 5. Was there anything important there?

    I see the Salt Cube got some sort of buff, but aside from that, what else changed?

    • 00-Evan@lemmy.worldOPM
      link
      fedilink
      English
      arrow-up
      8
      ·
      3 months ago

      Yeah unfortunately play store users largely skipped beta-5 and rc-1. Aside from lots of bugfixes and small tweaks, the two most significant gameplay changes were:

      • Salt Cube extra satiety increased to 25% per level, from 12.5%.
      • Salt Cube health regen reduction adjusted to 30/50/65/75%, from 25/50/75/100%.
      • Added a 4th trinket crafting option, which gives a random trinket
      • Pickyfan@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        3 months ago

        I see, thank you for the answer

        And thanks for your hard work, I’m really enjoying this patch.